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Monthly Archives: January 2010
Cool documentation style from Apple
Since it’s the day for all things Apple with the launch of the iPad, I thought I would link to this awesome visual idiom they use to capture multimodal and touch interactions with Safari on the iPhone (and now, iPad):
Posted in Technology & UX
Tagged apple, communication, documentation, example, process
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Concept models
Here we go with the first in our series about design deliverables. This week it’s concept models (or concept maps, take your pick) getting the love. What they are Concept maps are a quick and easy way to explore and … Continue reading
Posted in Technology & UX
Tagged communication, design, design series, methods, process
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Introducing our first product: User Experience Web Site Reviews
We’ve been hard at work since the holidays getting our 2010 plan in order and executed. The first item we’re crossing off the TODO list is the launch of our very first product, User Experience Web Site Reviews. We’ve been … Continue reading
Posted in Fuzzy Math
Tagged best practices, heuristic analysis, products, site evaluation, site reviews, usability, user experience
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New design article series kicking off this week
I’ve been meaning to do this for some time, and now is that time! As 2010 rolls on and Fuzzy Math nears its first birthday (April Fool’s Day, for you present-buying types), it’s time to yap about what we do … Continue reading
Posted in Fuzzy Math
Tagged communication, design, design series, fuzzy math, ia, process
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