Monthly Archives: February 2010

Prototyping with Omnigraffle: show/hide annotations

You’re reading an article in the Fuzzy Math design series. These articles talk about our practice: why we do what we do, and how we do it. « previous article: Fuzzy Math Prototypes We use Omnigraffle Pro to generate prototypes … Continue reading

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Thoughts on IA and design from a developer

I was just sent an article (thanks Mr. Grimm) with interesting insights about IA and design from a developers point of view. This is my favorite nugget (bolding from the author): “I’ll repeat: it took longer to do a simple … Continue reading

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How Fuzzy Math does the prototypes

You’re reading an article in the Fuzzy Math design series. These articles talk about our practice: why we do what we do, and how we do it. « previous article: Wireframes vs. Prototypes The other day we looked at a … Continue reading

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Fuzzy Math highlighted in Smashing Magazine

Spotlighted in the middle of an interesting article about how storytelling can create better user experiences in Smashing Magazine is a friend of Fuzzy Math, William Creech. We aren’t exactly sure how Smashing Magazine found William for the article, but … Continue reading

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Wireframes vs. Prototypes

You’re reading an article in the Fuzzy Math design series. These articles talk about our practice: why we do what we do, and how we do it. « previous article: Concept models We haven’t talked about prototypes or wireframes yet … Continue reading

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