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	<title>Comments on: Wireframes vs. Prototypes</title>
	<atom:link href="http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/</link>
	<description>A creative user experience design studio in Chicago, IL</description>
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		<title>By: Wireframing Resources &#171; MAXSTUDIOTECH</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-905</link>
		<dc:creator>Wireframing Resources &#171; MAXSTUDIOTECH</dc:creator>
		<pubDate>Sun, 16 Oct 2011 18:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-905</guid>
		<description>[...] Wireframes vs. Prototypes Another longer article on the differences between wireframes and prototypes. [...]</description>
		<content:encoded><![CDATA[<p>[...] Wireframes vs. Prototypes Another longer article on the differences between wireframes and prototypes. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Panayiotis Karabetis</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-885</link>
		<dc:creator>Panayiotis Karabetis</dc:creator>
		<pubDate>Thu, 01 Sep 2011 21:10:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-885</guid>
		<description>Jason,

I&#039;m replying a year late :) What, and where, is your place in Chicago?</description>
		<content:encoded><![CDATA[<p>Jason,</p>
<p>I&#8217;m replying a year late :) What, and where, is your place in Chicago?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wireframe Tools and Tutorials To Speed Up Your Web Design Process â€” tripwire magazine</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-195</link>
		<dc:creator>Wireframe Tools and Tutorials To Speed Up Your Web Design Process â€” tripwire magazine</dc:creator>
		<pubDate>Mon, 08 Nov 2010 06:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-195</guid>
		<description>[...] 19. Wireframes vs. Prototypes [...]</description>
		<content:encoded><![CDATA[<p>[...] 19. Wireframes vs. Prototypes [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: What Iâ€™ve Read: 10-10-03 to 10-10-15 &#124; CSS Radar</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-176</link>
		<dc:creator>What Iâ€™ve Read: 10-10-03 to 10-10-15 &#124; CSS Radar</dc:creator>
		<pubDate>Sat, 16 Oct 2010 01:00:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-176</guid>
		<description>[...] Wireframes vs. Prototypes &#124; Fuzzy Thoughts &#124; A blog by Fuzzy Math [...]</description>
		<content:encoded><![CDATA[<p>[...] Wireframes vs. Prototypes | Fuzzy Thoughts | A blog by Fuzzy Math [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-170</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 11 Oct 2010 18:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-170</guid>
		<description>Hi Dan-

I didn&#039;t, do you like it? I&#039;ve worked with Axure and Balsamiq but tend to be more interested in stuff that makes wires clickable or handcoding HTML like an old schooler.

Thanks for the reference!</description>
		<content:encoded><![CDATA[<p>Hi Dan-</p>
<p>I didn&#8217;t, do you like it? I&#8217;ve worked with Axure and Balsamiq but tend to be more interested in stuff that makes wires clickable or handcoding HTML like an old schooler.</p>
<p>Thanks for the reference!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan Moser</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-168</link>
		<dc:creator>Dan Moser</dc:creator>
		<pubDate>Wed, 06 Oct 2010 13:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-168</guid>
		<description>By the way Jason, did you try Justinmind Prototyper? It lets you create really complex interactions, things like forms, lists, simulation with real data, animations ... We recently released a new version which is still in beta, we&#039;d be glad to have you as a tester. 
You can take a look here: http://www.justinmind.com/blog/justinmind-prototyper-4-0-beta/

Cheers,
Dan
@Justinmind</description>
		<content:encoded><![CDATA[<p>By the way Jason, did you try Justinmind Prototyper? It lets you create really complex interactions, things like forms, lists, simulation with real data, animations &#8230; We recently released a new version which is still in beta, we&#8217;d be glad to have you as a tester.<br />
You can take a look here: <a href="http://www.justinmind.com/blog/justinmind-prototyper-4-0-beta/" rel="nofollow">http://www.justinmind.com/blog/justinmind-prototyper-4-0-beta/</a></p>
<p>Cheers,<br />
Dan<br />
@Justinmind</p>
]]></content:encoded>
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	<item>
		<title>By: User Solutions &#8211; 35 Excellent Wireframing Resources</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-167</link>
		<dc:creator>User Solutions &#8211; 35 Excellent Wireframing Resources</dc:creator>
		<pubDate>Tue, 05 Oct 2010 13:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-167</guid>
		<description>[...] Wireframes vs. Prototypes Another longer article on the differences between wireframes and prototypes. [...]</description>
		<content:encoded><![CDATA[<p>[...] Wireframes vs. Prototypes Another longer article on the differences between wireframes and prototypes. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 35 Excellent Wireframing Resources - Noupe Design Blog</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-166</link>
		<dc:creator>35 Excellent Wireframing Resources - Noupe Design Blog</dc:creator>
		<pubDate>Tue, 05 Oct 2010 12:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-166</guid>
		<description>[...] Wireframes vs. Prototypes Another longer article on the differences between wireframes and prototypes. [...]</description>
		<content:encoded><![CDATA[<p>[...] Wireframes vs. Prototypes Another longer article on the differences between wireframes and prototypes. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jason</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-41</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Tue, 24 Aug 2010 04:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-41</guid>
		<description>Hi Panayiotis-

Agreed, wireframes are a tough vehicle for selling a concept unless you&#039;re used to dealing with them. It&#039;s so much easier to use a tool that makes things interactive. We use Omnigraffle, but it could very well be InDesign, Axure or Visio.

Sounds like you have a similar mindset and do similar work as us. Cool! Let us know if you are ever in Chicago!</description>
		<content:encoded><![CDATA[<p>Hi Panayiotis-</p>
<p>Agreed, wireframes are a tough vehicle for selling a concept unless you&#8217;re used to dealing with them. It&#8217;s so much easier to use a tool that makes things interactive. We use Omnigraffle, but it could very well be InDesign, Axure or Visio.</p>
<p>Sounds like you have a similar mindset and do similar work as us. Cool! Let us know if you are ever in Chicago!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Panayiotis Karabetis</title>
		<link>http://blog.fuzzymath.com/2010/02/12/wireframes-vs-prototypes/#comment-40</link>
		<dc:creator>Panayiotis Karabetis</dc:creator>
		<pubDate>Tue, 24 Aug 2010 00:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.fuzzymath.com/?p=1259#comment-40</guid>
		<description>We used to spend countless hours creating and modifying wireframes for clients and always ran into problems no matter how much progress we&#039;d make. Prototypes helped us cut down on notation about functionality and actually show it in real time.

This reduced confusion about how site features would behave, however we&#039;d still run into the occasional: &quot;Is this the final design? I don&#039;t like how simple it is. There&#039;s no color!&quot; Needless to say, education is always a part of the process :)

Great post!</description>
		<content:encoded><![CDATA[<p>We used to spend countless hours creating and modifying wireframes for clients and always ran into problems no matter how much progress we&#8217;d make. Prototypes helped us cut down on notation about functionality and actually show it in real time.</p>
<p>This reduced confusion about how site features would behave, however we&#8217;d still run into the occasional: &#8220;Is this the final design? I don&#8217;t like how simple it is. There&#8217;s no color!&#8221; Needless to say, education is always a part of the process :)</p>
<p>Great post!</p>
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