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Tag Archives: apple
You go, Ed! iPhone GPS busts muggers
Displaying the quick thinking required of a startup entrepreneur, Mr. Scanlan foils some would-be robbers. Now, stay out of those alleys, Ed. Logan Square may be thick with hipsters, but feeling gall at their affectations is the least of the … Continue reading
Fuzzy Math Sitemap generator is now open source
Thanks for the awesome amounts of interest in the sitemap generator. To make it easier for people to work with the generator, we’ve open sourced it under the GPL license. The source code is now freely available via github.
Happy birthday laser printer!
I had no idea the laser printer was nearly as old as the original Mac. Well it figures that just today I bought a brand new, and very cheap ($89) laser printer to replace my inherited, 15 year old, Apple … Continue reading
Wireframes vs. Prototypes
You’re reading an article in the Fuzzy Math design series. These articles talk about our practice: why we do what we do, and how we do it. « previous article: Concept models We haven’t talked about prototypes or wireframes yet … Continue reading
Posted in Technology & UX
Tagged apple, applescript, design, design series, omnigraffle, process, prototypes, tools
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Cool documentation style from Apple
Since it’s the day for all things Apple with the launch of the iPad, I thought I would link to this awesome visual idiom they use to capture multimodal and touch interactions with Safari on the iPhone (and now, iPad):
Posted in Technology & UX
Tagged apple, communication, documentation, example, process
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