Tags
android apple applescript art loop open audience awards business chicago communication competitive analysis context dashboard design design series environment freelancing freerange fun fuzzy math healthcare heuristic analysis ia ideation iit infographic information visualization innovation inspiration omnigraffle presentation process project ranger prototypes resourcing sitemap small business thinkering ubiquity usability user experience user experience web site review whiteboard wiimote wireframing workRSS Feed
Popular posts
Archives
Tag Archives: design
Daily Drop Cap goes “F”
uzzy Math representin’ the Daily Drop Cap! I stumbled upon Jessica Hische‘s website awhile back and have been following this series ever since. She posts a new, decorative cap every day for us internet folks to enjoy and use on our blog … Continue reading
Congratulations to Mayo Clinic Health Manager
For winning the silver in best internet health application for 2009 in November of last year. I wonder what Fuzz-covered Chicago-based design firm helped them with that awesome user experience?
How Fuzzy Math does the prototypes
You’re reading an article in the Fuzzy Math design series. These articles talk about our practice: why we do what we do, and how we do it. « previous article: Wireframes vs. Prototypes The other day we looked at a … Continue reading
Posted in Featured
Tagged context, design, design series, ideation, omnigraffle, process, prototypes
Leave a comment
Wireframes vs. Prototypes
You’re reading an article in the Fuzzy Math design series. These articles talk about our practice: why we do what we do, and how we do it. « previous article: Concept models We haven’t talked about prototypes or wireframes yet … Continue reading
Posted in Featured
Tagged apple, applescript, design, design series, omnigraffle, process, prototypes, tools
2 Comments
Concept models
Here we go with the first in our series about design deliverables. This week it’s concept models (or concept maps, take your pick) getting the love. What they are Concept maps are a quick and easy way to explore and … Continue reading
Posted in Uncategorized
Tagged communication, design, design series, methods, process
Leave a comment
New design article series kicking off this week
I’ve been meaning to do this for some time, and now is that time! As 2010 rolls on and Fuzzy Math nears its first birthday (April Fool’s Day, for you present-buying types), it’s time to yap about what we do … Continue reading
Posted in Uncategorized
Tagged communication, design, design series, fuzzy math, ia, process
2 Comments
Awesome JSON validator
I’m prototyping a new tool for us to use in making personas. It’s not Ranger, which, like all of Mark’s work, is very well thought out. Instead, this is a seat of the pants idea I’ve had in the back … Continue reading
“Enlightened trial and error” of Project Ranger through Rapid Prototyping
Genius is one percent inspiration and ninety-nine percent perspiration. Thomas Edison ‘Rapid prototyping’ has become a hot phrase in design and business in the recent past. The popular phrase is a highly effective design method, a method that companies like … Continue reading
Posted in Uncategorized
Tagged clickable prototype, design, freerange, ideation, innovation, omnigraffle, project ranger, prototypes
Leave a comment
Dirty Nazis? No, Buddhist architects.
From Timeout Chicago There seem to be swastikas on the outside of the Tree Studio Gallery Should I be wildly enraged, or just angry? Oh crap, that’s our building, too, not just the Tree Studio Gallery! What gives?!? What can … Continue reading